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Dead Air

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Dead Air

Dead Air

A Game About Radio Activity

Dead Air is a dark comedy solo RPG about running a radio station after a nuclear apocalypse. Dead Air faces the unrelenting horror of nuclear obliteration with the grim certainty that things can always get worse. If you thought Fallout was good but that it should have had more food shortages and disease, this is for you.

In Dead Air you are tasked with broadcasting messages (like "don't worry, there's DEFINITELY enough drinking water") from The Powers That Be (often cannibal warlords) to survivors in the irradiated wastes of Strathclyde, Scotland. Get the word out, keep the generators running, stay safe and stay tuned.

The 40+ page zine takes the form of a collection of found documents collected before and after the bombs fell. You will take on the role of station manager, alongside any other roles that you can't find wasteland survivors to fill. The job will have you spending as much time trying to make sense of ancient and conflicting broadcast guidance as you will keeping the generators running (and the wolves at bay).

The only materials required to play are a deck of playing cards, a pen and paper, and a copy of the zine. Optionally, you can record your programs live if you have access to (even very basic) recording equipment and a desire to perform!

44 page, 5.5 x 8.5 inch, full color, saddle-bound booklet

$4.48

Original: $14.95

-70%
Dead Air

$14.95

$4.48

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Description

A Game About Radio Activity

Dead Air is a dark comedy solo RPG about running a radio station after a nuclear apocalypse. Dead Air faces the unrelenting horror of nuclear obliteration with the grim certainty that things can always get worse. If you thought Fallout was good but that it should have had more food shortages and disease, this is for you.

In Dead Air you are tasked with broadcasting messages (like "don't worry, there's DEFINITELY enough drinking water") from The Powers That Be (often cannibal warlords) to survivors in the irradiated wastes of Strathclyde, Scotland. Get the word out, keep the generators running, stay safe and stay tuned.

The 40+ page zine takes the form of a collection of found documents collected before and after the bombs fell. You will take on the role of station manager, alongside any other roles that you can't find wasteland survivors to fill. The job will have you spending as much time trying to make sense of ancient and conflicting broadcast guidance as you will keeping the generators running (and the wolves at bay).

The only materials required to play are a deck of playing cards, a pen and paper, and a copy of the zine. Optionally, you can record your programs live if you have access to (even very basic) recording equipment and a desire to perform!

44 page, 5.5 x 8.5 inch, full color, saddle-bound booklet

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